Session Details
Session
Level: #Intermediate

Category: Games | Format: Session
2:20 pm - 3:00 pm | Room A
Building 2D Fighting Games in Flutter – The Vitayaja Case Study
Session Description:
Think Flutter is only for business apps? Think again. This session dives into building 2D games in Flutter using the Flame game engine, and takes you behind the scenes of Vitayaja, a custom-built fighting game. From rendering animated characters to handling on-screen controls, health bars, round logic, and overlays — you will get a crash course in what it takes to make a fun, responsive, and mobile-friendly game with Flutter. Whether you're a curious beginner or looking to push Flutter beyond its typical limits, this talk will equip you with tools, code snippets, and inspiration to start your own game dev journey.